diff --git a/Background.py b/Background.py index 0fd94f3..9db4019 100644 --- a/Background.py +++ b/Background.py @@ -28,6 +28,7 @@ class Background(): for image in backgroundImages: image.set_colorkey((255,0,255)) + def __init__(self, mainGameClass): pygame.sprite.Sprite.__init__(self) diff --git a/CollisionBox.py b/CollisionBox.py index 33de459..6d2f419 100644 --- a/CollisionBox.py +++ b/CollisionBox.py @@ -17,8 +17,10 @@ class CollisionBox(pygame.sprite.Sprite): self.rect.x += self.offset[0] self.rect.y += self.offset[1] + def setY(self, y): self.rect.y = y + self.offset[1] + def setX(self, x): self.rect.x = x + self.offset[0] diff --git a/Player.py b/Player.py index 8e4e133..8edb341 100644 --- a/Player.py +++ b/Player.py @@ -142,6 +142,7 @@ class Player(pygame.sprite.Sprite): elif event.key in self.buttonsJump: self.isDownJump = False + def calcMaxHoverCount(self, speed): return 26.57 - 6.23*math.log(speed) + 23.82*(1/speed) + 0.086*speed