diff --git a/Player.py b/Player.py index 3770633..d42789d 100644 --- a/Player.py +++ b/Player.py @@ -130,7 +130,7 @@ class Player(pygame.sprite.Sprite): self.rect.y += self.speed self.updateCount += 1 - if self.updateCount == 15: + if self.updateCount == 22 - math.log2(self.gameSpeed) * 2: if self.isOnFloor: if self.isCrouching: self.currentCrouchImage += 1