Merge branch 'debug' into Collision
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+6
-4
@@ -14,11 +14,13 @@ from CollisionBox import CollisionBox
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class FlyingEnemy(Enemy):
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imgDir = os.path.join(os.path.dirname(__file__), 'data')
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senemyImage = pygame.image.load(os.path.join(imgDir, 'fenemy.png'))#.convert()
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senemyImage = pygame.image.load(
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os.path.join(imgDir, 'fenemy.png')
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)#.convert()
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images = (
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pygame.transform.scale(senemyImage.subsurface((0, 0, 16, 8)), (64, 32)),
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pygame.transform.scale(senemyImage.subsurface((16, 0, 16, 8)), (64, 32)),
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pygame.transform.scale(senemyImage.subsurface((32, 0, 16, 8)), (64, 32)),
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pygame.transform.scale(senemyImage.subsurface((0, 0, 16, 8)),(64, 32)),
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pygame.transform.scale(senemyImage.subsurface((16, 0, 16, 8)),(64, 32)),
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pygame.transform.scale(senemyImage.subsurface((32, 0, 16, 8)),(64, 32)),
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)
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for image in images:
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image.set_colorkey((255,0,255))
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