Some player incapsulation

This commit is contained in:
Nikolya Adreychik
2021-03-29 10:43:56 +03:00
parent aa187f1339
commit 958ec99fc6
3 changed files with 60 additions and 49 deletions
+5 -2
View File
@@ -20,11 +20,14 @@ class Cloud(pygame.sprite.Sprite):
mainGameClass.getScreenHeight()/2 -
random.randint(100,
mainGameClass.getScreenHeight()/2-100))
self.speed = random.randint(2, 4)*mainGameClass.getGameSpeed()
self.speed = random.randint(1, 3)*mainGameClass.getGameSpeed() / 6
self.__doubleX = float(self.rect.x)
def update(self):
if (self.rect.x < -self.rect.width):
self.kill()
self.rect.x -= self.speed
self.__doubleX -= self.speed
self.rect.x = self.__doubleX