diff --git a/test.py b/test.py index 88cf32a..14cd480 100644 --- a/test.py +++ b/test.py @@ -113,11 +113,10 @@ class Enemy(pygame.sprite.Sprite): elif self.type == 2: self.image = pygame.Surface((50, 25)) - self.image.fill((255, 0, 255)) + self.image.fill((51, 51, 0)) self.rect = self.image.get_rect() self.height = screenSize[1]-floorHeight-self.rect.height/2 - 10 - 25*self.subtype -# self.image.fill((random.randint(0, 255),random.randint(0, 255),random.randint(0, 255))) self.rect.center = (screenSize[0], self.height) def update(self):