diff --git a/Drakora.pyw b/Drakora.pyw index db3072d..399cbe2 100644 --- a/Drakora.pyw +++ b/Drakora.pyw @@ -247,13 +247,7 @@ class Drakora(): self.isGameOver = True break - if self.player.isOnFloor: - self.player.rect.y += 1 - if not pygame.sprite.spritecollideany(self.player, self.floors): - self.player.isOnFloor = False - else: - if pygame.sprite.spritecollideany(self.player, self.floors): - self.player.isOnFloor = True + self.player.isOnFloor = pygame.sprite.spritecollideany(self.player, self.floors) if self.player.isOnFloor: while pygame.sprite.spritecollideany(self.player, self.floors): diff --git a/Player.py b/Player.py index 9a39daa..5cff810 100644 --- a/Player.py +++ b/Player.py @@ -150,7 +150,7 @@ class Player(pygame.sprite.Sprite): self.hoverCount = 0 if self.isOnFloor: - self.speed = 0 + self.speed = 0.0 if self.isDownJump: self.isJumping = True