New records load system
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+2
-6
@@ -221,10 +221,6 @@ class Drakora():
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self.fontGodmode, (255, 255, 255),
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(self.getScreenWidth()/2,60))
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self.renderText('%f'%self.player.speed,
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self.fontGodmode, (255, 255, 255),
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(self.getScreenWidth()/2,60))
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pygame.display.flip()
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@@ -240,6 +236,7 @@ class Drakora():
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else:
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return 300
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def collideCheck(self):
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for enemy in self.enemies:
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if pygame.sprite.groupcollide(self.player.getCollisionBoxes(), enemy.getCollisionBoxes(), None, None):
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@@ -249,10 +246,9 @@ class Drakora():
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if self.player.isOnFloor:
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self.player.rect.y += 1
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if not pygame.sprite.spritecollideany(self.player, self.floors):
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self.player.isOnFloor = False
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self.player.rect.y -= 1
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self.player.rect.y -= 1
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else:
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if pygame.sprite.spritecollideany(self.player, self.floors):
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self.player.isOnFloor = True
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