Minor fix
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@@ -252,6 +252,7 @@ class Drakora():
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if not pygame.sprite.spritecollideany(self.player, self.floors):
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if not pygame.sprite.spritecollideany(self.player, self.floors):
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self.player.isOnFloor = False
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self.player.isOnFloor = False
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self.player.rect.y -= 1
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else:
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else:
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if pygame.sprite.spritecollideany(self.player, self.floors):
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if pygame.sprite.spritecollideany(self.player, self.floors):
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self.player.isOnFloor = True
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self.player.isOnFloor = True
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