Updated cheat system. Code rework

This commit is contained in:
2021-04-06 10:15:10 +03:00
parent bf9208577b
commit 29d5676947
9 changed files with 265 additions and 103 deletions
+6 -4
View File
@@ -13,11 +13,13 @@ from Enemy import Enemy
class FlyingEnemy(Enemy):
imgDir = os.path.join(os.path.dirname(__file__), 'data')
senemyImage = pygame.image.load(os.path.join(imgDir, 'fenemy.png'))#.convert()
senemyImage = pygame.image.load(
os.path.join(imgDir, 'fenemy.png')
)#.convert()
images = (
pygame.transform.scale(senemyImage.subsurface((0, 0, 16, 8)), (64, 32)),
pygame.transform.scale(senemyImage.subsurface((16, 0, 16, 8)), (64, 32)),
pygame.transform.scale(senemyImage.subsurface((32, 0, 16, 8)), (64, 32)),
pygame.transform.scale(senemyImage.subsurface((0, 0, 16, 8)),(64, 32)),
pygame.transform.scale(senemyImage.subsurface((16, 0, 16, 8)),(64, 32)),
pygame.transform.scale(senemyImage.subsurface((32, 0, 16, 8)),(64, 32)),
)
for image in images:
image.set_colorkey((255,0,255))