Updated BG sprites
This commit is contained in:
@@ -18,8 +18,12 @@ class BackgroundLayerFrame(pygame.sprite.Sprite):
|
||||
self.rect.center = (mainGameClass.getScreenWidth()/2 + offset[0],
|
||||
mainGameClass.getScreenHeight()/2 + offset[1])
|
||||
|
||||
self.__doubleX = float(self.rect.x)
|
||||
|
||||
|
||||
def update(self):
|
||||
self.rect.x -= self.mainGameClass.getGameSpeed() * self.speedMultiplier
|
||||
if self.rect.x < -self.rect.width:
|
||||
self.rect.x += self.rect.width*2
|
||||
self.__doubleX -= self.mainGameClass.getGameSpeed() * self.speedMultiplier
|
||||
if self.__doubleX < -self.rect.width:
|
||||
self.__doubleX += self.rect.width*2
|
||||
|
||||
self.rect.x = self.__doubleX
|
||||
|
||||
Reference in New Issue
Block a user