Files
CultManor/game/menu/main_menu.gd
T
2026-01-06 01:21:53 +03:00

34 lines
689 B
GDScript

class_name MainMenu
extends Control
@onready var start_button : Button = $%StartButton
@onready var options_button : Button = $%OptionsButton
@onready var quit_button : Button = $%QuitButton
func _ready() -> void:
_init_focus()
_setup_neighbors()
func _init_focus() -> void:
start_button.grab_focus()
func _setup_neighbors() -> void:
start_button.focus_neighbor_top = quit_button.get_path()
quit_button.focus_neighbor_bottom = start_button.get_path()
func _on_start_button_pressed() -> void:
pass
func _on_options_button_pressed() -> void:
get_tree().change_scene_to_file("res://game/menu/options_menu.tscn")
func _on_quit_button_pressed() -> void:
get_tree().quit()