Files
CultManor/game/characters/gray_enemy.tscn
T
2026-01-09 00:36:16 +03:00

45 lines
1.6 KiB
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[gd_scene load_steps=5 format=3 uid="uid://cb0w6mt8g4mer"]
[ext_resource type="PackedScene" uid="uid://bx0luh4vdob3q" path="res://game/characters/abstract_enemy.tscn" id="1_q3s46"]
[ext_resource type="Script" uid="uid://cern5veiqkrkc" path="res://game/characters/gray_enemy.gd" id="2_olede"]
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_ho47d"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hsdrn"]
shader = ExtResource("3_ho47d")
shader_parameter/black_color = Color(0, 0, 0, 1)
shader_parameter/white_color = Color(1, 1, 1, 1)
shader_parameter/switch_colors = false
shader_parameter/threshold = 0.5
shader_parameter/speed = 5.0
shader_parameter/intensity = 0.70000003325
shader_parameter/scale = 20.0
[node name="GrayEnemy" instance=ExtResource("1_q3s46")]
collision_layer = 16
collision_mask = 35
script = ExtResource("2_olede")
[node name="AnimatedSprite2D" parent="." index="0"]
material = SubResource("ShaderMaterial_hsdrn")
[node name="LeftWallRay" parent="WallCheck" index="0"]
collision_mask = 35
[node name="RightWallRay" parent="WallCheck" index="1"]
collision_mask = 35
[node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" index="0"]
collision_mask = 171
[node name="RightPlayerCloseRay" parent="PlayerCloseCheck" index="1"]
collision_mask = 171
[node name="LeftPlayerDistantRay" parent="PlayerDistantCheck" index="0"]
collision_mask = 171
[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" index="1"]
collision_mask = 171
[node name="PlayerTouchArea" parent="." index="6"]
collision_mask = 136