Files
CultManor/game/characters/enemies/state_machine/chase_right_state.gd
T
2026-02-09 21:49:14 +03:00

10 lines
193 B
GDScript

extends CultistChaseState
func _ready() -> void:
super._ready()
_direction = DIRECTION_RIGHT
_wall_ray_cast = cultist.right_wall_ray
_player_ray_cast = cultist.right_player_distant_ray