Files
CultManor/game/characters/enemies/state_machine/chase_left_state.gd
T
2026-02-09 21:49:14 +03:00

10 lines
190 B
GDScript

extends CultistChaseState
func _ready() -> void:
super._ready()
_direction = DIRECTION_LEFT
_wall_ray_cast = cultist.left_wall_ray
_player_ray_cast = cultist.left_player_distant_ray