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CultManor/game/characters/player/state_machine/player_state_machine.gd
T
2026-02-02 22:04:54 +03:00

13 lines
176 B
GDScript

class_name PlayerStateMachine
extends StateMachine
@export var player: Player
func _ready() -> void:
if not player.is_node_ready():
await player.ready
super._ready()