Files
CultManor/game/characters/enemies/state_machine/fall_right_state.gd
T
2026-06-12 13:55:11 +03:00

6 lines
123 B
GDScript

extends CultistFallSidewaysState
func enter() -> void:
cultist.animated_sprite.play(CultistSprite.ANIMATION_FALL_RIGHT)