Files
CultManor/game/characters/black_enemy.tscn
T
2026-01-29 00:07:10 +03:00

54 lines
2.2 KiB
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[gd_scene format=3 uid="uid://cutjutvd8dqqc"]
[ext_resource type="PackedScene" uid="uid://d37eyum03h83i" path="res://game/characters/abstract_color_enemy.tscn" id="1_gj2ks"]
[ext_resource type="Script" uid="uid://c2knsjcp6faf6" path="res://game/characters/black_enemy.gd" id="2_332ds"]
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_3jy5n"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0u0ii"]
resource_local_to_scene = true
shader = ExtResource("3_3jy5n")
shader_parameter/black_color = Color(0, 0, 0, 1)
shader_parameter/white_color = Color(1, 1, 1, 1)
shader_parameter/switch_colors = true
shader_parameter/threshold = 0.5
shader_parameter/speed = 5.0
shader_parameter/intensity = 1.0
shader_parameter/scale = 20.0
[node name="BlackEnemy" unique_id=1910124567 instance=ExtResource("1_gj2ks")]
collision_layer = 4
collision_mask = 3
script = ExtResource("2_332ds")
[node name="AnimatedSprite2D" parent="." index="0" unique_id=1997264413]
material = SubResource("ShaderMaterial_0u0ii")
[node name="CollisionSwitcher" parent="." index="2"]
initial_state = 0
[node name="LeftWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="0" unique_id=521416854]
collision_mask = 3
[node name="RightWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="1" unique_id=1457669135]
collision_mask = 3
[node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" parent_id_path=PackedInt32Array(1593775088) index="0" unique_id=947570027]
target_position = Vector2(-32, 0)
collision_mask = 11
[node name="RightPlayerCloseRay" parent="PlayerCloseCheck" parent_id_path=PackedInt32Array(1593775088) index="1" unique_id=1559118218]
target_position = Vector2(32, 0)
collision_mask = 11
[node name="LeftPlayerDistantRay" parent="PlayerDistantCheck" parent_id_path=PackedInt32Array(1597489123) index="0" unique_id=1491085518]
collision_mask = 11
[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" parent_id_path=PackedInt32Array(1597489123) index="1" unique_id=1377654831]
collision_mask = 11
[node name="PlayerTouchArea" parent="." index="6" unique_id=2147163970]
collision_mask = 8
[node name="KillingArea" parent="." index="7" unique_id=1891922549]
collision_mask = 8