[gd_scene load_steps=4 format=3 uid="uid://cutjutvd8dqqc"] [ext_resource type="PackedScene" uid="uid://d37eyum03h83i" path="res://game/characters/abstract_color_enemy.tscn" id="1_gj2ks"] [ext_resource type="Script" uid="uid://c2knsjcp6faf6" path="res://game/characters/black_enemy.gd" id="2_332ds"] [ext_resource type="Material" uid="uid://dggr8t4b30e3n" path="res://game/materials/enemy_black.tres" id="3_3jy5n"] [node name="BlackEnemy" instance=ExtResource("1_gj2ks")] collision_layer = 4 collision_mask = 3 script = ExtResource("2_332ds") [node name="AnimatedSprite2D" parent="." index="0"] material = ExtResource("3_3jy5n") [node name="CollisionSwitcher" parent="." index="2"] initial_state = 0 [node name="LeftWallRay" parent="WallCheck" index="0"] collision_mask = 3 [node name="RightWallRay" parent="WallCheck" index="1"] collision_mask = 3 [node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" index="0"] target_position = Vector2(-32, 0) collision_mask = 11 [node name="RightPlayerCloseRay" parent="PlayerCloseCheck" index="1"] target_position = Vector2(32, 0) collision_mask = 11 [node name="LeftPlayerDistantRay" parent="PlayerDistantCheck" index="0"] collision_mask = 11 [node name="RightPlayerDistantRay" parent="PlayerDistantCheck" index="1"] collision_mask = 11 [node name="PlayerTouchArea" parent="." index="7"] collision_mask = 8