[gd_scene format=3 uid="uid://dtcad8tdx78tg"] [ext_resource type="Script" uid="uid://bb8kc32sggrn2" path="res://game/characters/player/player.gd" id="1_xln5q"] [ext_resource type="PackedScene" uid="uid://5qlocc0yu8ug" path="res://game/collision_switcher.tscn" id="2_j06tb"] [ext_resource type="PackedScene" uid="uid://cvx6akiplg21s" path="res://game/characters/player/player_sprite.tscn" id="2_n6ad3"] [ext_resource type="PackedScene" uid="uid://bdk23k2bypj8w" path="res://game/characters/player/state_machine/player_state_machine.tscn" id="4_ybe51"] [ext_resource type="PackedScene" uid="uid://c0d4wfdg7xjti" path="res://game/characters/player/state_machine/player_state.tscn" id="5_65114"] [ext_resource type="Script" uid="uid://bnxccvt265hlu" path="res://game/characters/player/state_machine/idle_state.gd" id="6_3qf5w"] [ext_resource type="Script" uid="uid://nc62375vpnsw" path="res://game/characters/player/state_machine/walk_state.gd" id="7_btbyc"] [ext_resource type="Script" uid="uid://cbv84l1duwfep" path="res://game/characters/player/state_machine/look_around_state.gd" id="7_ybe51"] [ext_resource type="Script" uid="uid://cxa3hf7tqpeoa" path="res://game/characters/player/state_machine/jump_state.gd" id="8_ebhjm"] [ext_resource type="Script" uid="uid://d2uiegcx4jeuk" path="res://game/characters/player/state_machine/dead_state.gd" id="9_gdxv1"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_xln5q"] radius = 4.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_t6gq4"] radius = 2.0 height = 15.0 [node name="Player" type="CharacterBody2D" unique_id=508706417] collision_layer = 128 collision_mask = 33 script = ExtResource("1_xln5q") [node name="AnimatedSprite2D" parent="." unique_id=237719081 instance=ExtResource("2_n6ad3")] animation = &"death" [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1101386361] position = Vector2(0, 1) shape = SubResource("CapsuleShape2D_xln5q") [node name="CollisionSwitcher" parent="." unique_id=601548821 node_paths=PackedStringArray("object") instance=ExtResource("2_j06tb")] object = NodePath("..") [node name="Camera2D" type="Camera2D" parent="." unique_id=45512317] process_callback = 0 position_smoothing_enabled = true [node name="Pickups" type="Node2D" parent="." unique_id=958829860] position = Vector2(0, -24) [node name="JumpBufferTimer" type="Timer" parent="." unique_id=740877224] wait_time = 0.1 one_shot = true [node name="CoyoteTimeTimer" type="Timer" parent="." unique_id=117837002] wait_time = 0.1 one_shot = true [node name="CenterArea2D" type="Area2D" parent="." unique_id=490866430] collision_layer = 0 collision_mask = 35 [node name="CollisionShape2D" type="CollisionShape2D" parent="CenterArea2D" unique_id=1350886064] shape = SubResource("CapsuleShape2D_t6gq4") [node name="PlayerStateMachine" parent="." unique_id=633169960 node_paths=PackedStringArray("player", "dead_state", "initial_state") instance=ExtResource("4_ybe51")] player = NodePath("..") dead_state = NodePath("DeadState") initial_state = NodePath("IdleState") [node name="IdleState" parent="PlayerStateMachine" unique_id=739226464 node_paths=PackedStringArray("look_around_state", "player") instance=ExtResource("5_65114")] script = ExtResource("6_3qf5w") look_around_state = NodePath("../LookAroundState") player = NodePath("../..") [node name="LookAroundState" parent="PlayerStateMachine" unique_id=946166563 node_paths=PackedStringArray("idle_state", "player") instance=ExtResource("5_65114")] script = ExtResource("7_ybe51") idle_state = NodePath("../IdleState") player = NodePath("../..") [node name="WalkState" parent="PlayerStateMachine" unique_id=195513070 node_paths=PackedStringArray("player") instance=ExtResource("5_65114")] script = ExtResource("7_btbyc") player = NodePath("../..") [node name="JumpState" parent="PlayerStateMachine" unique_id=1433721843 node_paths=PackedStringArray("player") instance=ExtResource("5_65114")] script = ExtResource("8_ebhjm") player = NodePath("../..") [node name="DeadState" parent="PlayerStateMachine" unique_id=2135733235 node_paths=PackedStringArray("player") instance=ExtResource("5_65114")] script = ExtResource("9_gdxv1") player = NodePath("../..") [connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"] [connection signal="animation_looped" from="AnimatedSprite2D" to="." method="_on_animation_looped"]