[gd_scene load_steps=5 format=3 uid="uid://cb0w6mt8g4mer"] [ext_resource type="PackedScene" uid="uid://bx0luh4vdob3q" path="res://game/characters/abstract_enemy.tscn" id="1_q3s46"] [ext_resource type="Script" uid="uid://cern5veiqkrkc" path="res://game/characters/gray_enemy.gd" id="2_olede"] [ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_ho47d"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_hsdrn"] shader = ExtResource("3_ho47d") shader_parameter/black_color = Color(0, 0, 0, 1) shader_parameter/white_color = Color(1, 1, 1, 1) shader_parameter/switch_colors = false shader_parameter/threshold = 0.5 shader_parameter/speed = 5.0 shader_parameter/intensity = 0.70000003325 shader_parameter/scale = 20.0 [node name="GrayEnemy" instance=ExtResource("1_q3s46")] collision_layer = 16 collision_mask = 137 script = ExtResource("2_olede") [node name="AnimatedSprite2D" parent="." index="0"] material = SubResource("ShaderMaterial_hsdrn")