[gd_resource type="ShaderMaterial" format=3 uid="uid://dbcb2x1xbq37g"] [ext_resource type="Shader" uid="uid://dbsrm43wcolg4" path="res://game/shaders/connection_cable.gdshader" id="1_i3upv"] [resource] resource_local_to_scene = true shader = ExtResource("1_i3upv") shader_parameter/glow_interval = 1.0 shader_parameter/glow_radius = 1.0 shader_parameter/travel_time = 5.0