Fixed animation signals

This commit is contained in:
2026-01-11 17:25:29 +03:00
parent 5314aac33a
commit ff31781087
4 changed files with 29 additions and 23 deletions
+2
View File
@@ -68,4 +68,6 @@ collision_mask = 0
position = Vector2(0, 2)
shape = SubResource("RectangleShape2D_vecdo")
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
[connection signal="animation_looped" from="AnimatedSprite2D" to="." method="_on_animation_looped"]
[connection signal="body_entered" from="PlayerTouchArea" to="." method="_on_player_touch_area_entered"]