Updated for Godot 4.6. Fixed bluring on hight refresh rate

This commit is contained in:
2026-01-27 20:51:40 +03:00
parent 0092c72a64
commit f5ef92ce98
4 changed files with 32 additions and 27 deletions
+16 -16
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://bx0luh4vdob3q"]
[gd_scene format=3 uid="uid://bx0luh4vdob3q"]
[ext_resource type="Script" uid="uid://but5aeh7y1s0f" path="res://game/characters/abstract_enemy.gd" id="1_2wrno"]
[ext_resource type="PackedScene" uid="uid://dtxiercm8dsfm" path="res://game/characters/enemy_sprite.tscn" id="2_tjvyk"]
@@ -11,60 +11,60 @@ height = 28.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vecdo"]
size = Vector2(32, 28)
[node name="AbstractEnemy" type="CharacterBody2D"]
[node name="AbstractEnemy" type="CharacterBody2D" unique_id=1676614852]
collision_layer = 0
script = ExtResource("1_2wrno")
[node name="AnimatedSprite2D" parent="." instance=ExtResource("2_tjvyk")]
[node name="AnimatedSprite2D" parent="." unique_id=1997264413 instance=ExtResource("2_tjvyk")]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=185651284]
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_mocsw")
[node name="PlayerKiller" parent="." instance=ExtResource("4_vecdo")]
[node name="PlayerKiller" parent="." unique_id=1874600747 instance=ExtResource("4_vecdo")]
[node name="WallCheck" type="Node2D" parent="."]
[node name="WallCheck" type="Node2D" parent="." unique_id=782156094]
position = Vector2(0, 9)
[node name="LeftWallRay" type="RayCast2D" parent="WallCheck"]
[node name="LeftWallRay" type="RayCast2D" parent="WallCheck" unique_id=521416854]
unique_name_in_owner = true
target_position = Vector2(-16, 0)
[node name="RightWallRay" type="RayCast2D" parent="WallCheck"]
[node name="RightWallRay" type="RayCast2D" parent="WallCheck" unique_id=1457669135]
unique_name_in_owner = true
target_position = Vector2(16, 0)
[node name="PlayerCloseCheck" type="Node2D" parent="."]
[node name="PlayerCloseCheck" type="Node2D" parent="." unique_id=1593775088]
position = Vector2(0, 9)
[node name="LeftPlayerCloseRay" type="RayCast2D" parent="PlayerCloseCheck"]
[node name="LeftPlayerCloseRay" type="RayCast2D" parent="PlayerCloseCheck" unique_id=947570027]
unique_name_in_owner = true
target_position = Vector2(-48, 0)
collision_mask = 0
[node name="RightPlayerCloseRay" type="RayCast2D" parent="PlayerCloseCheck"]
[node name="RightPlayerCloseRay" type="RayCast2D" parent="PlayerCloseCheck" unique_id=1559118218]
unique_name_in_owner = true
target_position = Vector2(48, 0)
collision_mask = 0
[node name="PlayerDistantCheck" type="Node2D" parent="."]
[node name="PlayerDistantCheck" type="Node2D" parent="." unique_id=1597489123]
position = Vector2(0, 9)
[node name="LeftPlayerDistantRay" type="RayCast2D" parent="PlayerDistantCheck"]
[node name="LeftPlayerDistantRay" type="RayCast2D" parent="PlayerDistantCheck" unique_id=1491085518]
unique_name_in_owner = true
target_position = Vector2(-320, 0)
collision_mask = 0
[node name="RightPlayerDistantRay" type="RayCast2D" parent="PlayerDistantCheck"]
[node name="RightPlayerDistantRay" type="RayCast2D" parent="PlayerDistantCheck" unique_id=1377654831]
unique_name_in_owner = true
target_position = Vector2(320, 0)
collision_mask = 0
[node name="PlayerTouchArea" type="Area2D" parent="."]
[node name="PlayerTouchArea" type="Area2D" parent="." unique_id=2147163970]
collision_layer = 0
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerTouchArea"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerTouchArea" unique_id=262478897]
position = Vector2(0, 2)
shape = SubResource("RectangleShape2D_vecdo")
+10 -9
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=5 format=3 uid="uid://dtcad8tdx78tg"]
[gd_scene format=3 uid="uid://dtcad8tdx78tg"]
[ext_resource type="Script" uid="uid://bb8kc32sggrn2" path="res://game/characters/player.gd" id="1_xln5q"]
[ext_resource type="PackedScene" uid="uid://5qlocc0yu8ug" path="res://game/collision_switcher.tscn" id="2_j06tb"]
@@ -7,32 +7,33 @@
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_xln5q"]
radius = 4.0
[node name="Player" type="CharacterBody2D"]
[node name="Player" type="CharacterBody2D" unique_id=508706417]
collision_layer = 128
collision_mask = 113
script = ExtResource("1_xln5q")
[node name="AnimatedSprite2D" parent="." instance=ExtResource("2_n6ad3")]
[node name="AnimatedSprite2D" parent="." unique_id=237719081 instance=ExtResource("2_n6ad3")]
animation = &"death"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1101386361]
position = Vector2(0, 1)
shape = SubResource("CapsuleShape2D_xln5q")
[node name="CollisionSwitcher" parent="." node_paths=PackedStringArray("object") instance=ExtResource("2_j06tb")]
[node name="CollisionSwitcher" parent="." unique_id=601548821 node_paths=PackedStringArray("object") instance=ExtResource("2_j06tb")]
object = NodePath("..")
[node name="Camera2D" type="Camera2D" parent="."]
[node name="Camera2D" type="Camera2D" parent="." unique_id=45512317]
process_callback = 0
position_smoothing_enabled = true
[node name="Pickups" type="Node2D" parent="."]
[node name="Pickups" type="Node2D" parent="." unique_id=958829860]
position = Vector2(0, -24)
[node name="JumpBufferTimer" type="Timer" parent="."]
[node name="JumpBufferTimer" type="Timer" parent="." unique_id=740877224]
wait_time = 0.1
one_shot = true
[node name="CoyoteTimeTimer" type="Timer" parent="."]
[node name="CoyoteTimeTimer" type="Timer" parent="." unique_id=117837002]
wait_time = 0.1
one_shot = true
+5 -1
View File
@@ -8,11 +8,15 @@
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="Cult Manor"
run/main_scene="uid://c4iica45gnke0"
config/features=PackedStringArray("4.5", "GL Compatibility")
config/features=PackedStringArray("4.6", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
config/icon="uid://cfhk8xk856i1u"
+1 -1
View File
@@ -1,4 +1,4 @@
[gd_resource type="Theme" load_steps=31 format=3 uid="uid://bh56my8b2htnr"]
[gd_resource type="Theme" format=3 uid="uid://bh56my8b2htnr"]
[ext_resource type="Texture2D" uid="uid://cw83q4jr80n4d" path="res://images/menu/buttons.png" id="1_6tgry"]
[ext_resource type="FontFile" uid="uid://b7myfapuyueyy" path="res://images/fonts/font16.png" id="1_xavh1"]