Increased player center size

This commit is contained in:
2026-01-29 22:01:00 +03:00
parent 2973cfab2e
commit ecc1fbc05a
3 changed files with 19 additions and 12 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ radius = 4.0
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_t6gq4"]
radius = 2.0
height = 10.0
height = 15.0
[node name="Player" type="CharacterBody2D" unique_id=508706417]
collision_layer = 128
+9 -9
View File
@@ -1,10 +1,10 @@
[gd_scene load_steps=4 format=3 uid="uid://c4iica45gnke0"]
[gd_scene format=3 uid="uid://c4iica45gnke0"]
[ext_resource type="Script" uid="uid://c3wyvemy5hxs2" path="res://game/menu/main_menu.gd" id="1_5d27k"]
[ext_resource type="Theme" uid="uid://bh56my8b2htnr" path="res://themes/menu.tres" id="2_qnvmd"]
[ext_resource type="Theme" uid="uid://lkf8obv8x5ve" path="res://themes/label.tres" id="3_i4f54"]
[node name="MainMenu" type="Control"]
[node name="MainMenu" type="Control" unique_id=1961175385]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@@ -14,7 +14,7 @@ grow_vertical = 2
theme = ExtResource("2_qnvmd")
script = ExtResource("1_5d27k")
[node name="MarginContainer" type="MarginContainer" parent="."]
[node name="MarginContainer" type="MarginContainer" parent="." unique_id=974207401]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@@ -22,33 +22,33 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer" unique_id=520918461]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="StartButton" type="Button" parent="MarginContainer/VBoxContainer"]
[node name="StartButton" type="Button" parent="MarginContainer/VBoxContainer" unique_id=1267066925]
unique_name_in_owner = true
layout_mode = 2
focus_neighbor_top = NodePath("../QuitButton")
text = "Start"
[node name="OptionsButton" type="Button" parent="MarginContainer/VBoxContainer"]
[node name="OptionsButton" type="Button" parent="MarginContainer/VBoxContainer" unique_id=63771675]
unique_name_in_owner = true
layout_mode = 2
text = "Options"
[node name="QuitButton" type="Button" parent="MarginContainer/VBoxContainer"]
[node name="QuitButton" type="Button" parent="MarginContainer/VBoxContainer" unique_id=1809921079]
unique_name_in_owner = true
layout_mode = 2
focus_neighbor_bottom = NodePath("../StartButton")
text = "Quit"
[node name="CopyrightLabel" type="Label" parent="MarginContainer"]
[node name="CopyrightLabel" type="Label" parent="MarginContainer" unique_id=1732939048]
layout_mode = 2
size_flags_vertical = 1
theme = ExtResource("3_i4f54")
text = "v 1.0.2
text = "v 1.0.3
(c) Ruslan Ignatov 2026
Powered by Godot Engine"
horizontal_alignment = 2
+9 -2
View File
@@ -1,7 +1,14 @@
# Version history
# Version History
## 1.0.3
- Fixed an issue causing the player character to appear blurred on high refresh rate displays.
- Fixed various glitches in enemy AI behavior.
- Fixed a rare softlock that could occur when the player got stuck between an enemy and a wall.
- Fixed an issue where the player could become stuck in platforms during color switching.
- Migrated to Godot 4.6.
## 1.0.2
- Reworked control tips.
- Updated and improved the control tips.
## 1.0.1
- Fixed a typo in the control tips.