Increased player center size
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@@ -1,7 +1,14 @@
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# Version history
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# Version History
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## 1.0.3
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- Fixed an issue causing the player character to appear blurred on high refresh rate displays.
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- Fixed various glitches in enemy AI behavior.
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- Fixed a rare softlock that could occur when the player got stuck between an enemy and a wall.
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- Fixed an issue where the player could become stuck in platforms during color switching.
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- Migrated to Godot 4.6.
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## 1.0.2
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- Reworked control tips.
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- Updated and improved the control tips.
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## 1.0.1
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- Fixed a typo in the control tips.
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