Removed pck embeding. Dead code removed
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+2
-2
@@ -23,7 +23,7 @@ script_export_mode=2
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custom_template/debug=""
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custom_template/debug=""
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custom_template/release=""
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custom_template/release=""
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debug/export_console_wrapper=1
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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texture_format/etc2_astc=false
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shader_baker/enabled=false
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shader_baker/enabled=false
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@@ -91,7 +91,7 @@ script_export_mode=2
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custom_template/debug=""
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custom_template/debug=""
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custom_template/release=""
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custom_template/release=""
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debug/export_console_wrapper=1
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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texture_format/etc2_astc=false
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shader_baker/enabled=false
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shader_baker/enabled=false
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@@ -148,19 +148,3 @@ func _apply_window_scale() -> void:
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DisplayServer.window_set_size(new_size)
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DisplayServer.window_set_size(new_size)
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DisplayServer.window_set_position(new_position)
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DisplayServer.window_set_position(new_position)
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#_ensure_window_on_screen()
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func _ensure_window_on_screen() -> void:
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if _fullscreen: return
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var window_position := DisplayServer.window_get_position()
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var window_size := DisplayServer.window_get_size()
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var screen_size := DisplayServer.screen_get_size()
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var new_x : int = clamp(window_position.x, 0, screen_size.x - window_size.x)
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var new_y : int = clamp(window_position.y, 0, screen_size.y - window_size.y)
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if new_x != window_position.x or new_y != window_position.y:
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DisplayServer.window_set_position(Vector2i(new_x, new_y))
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