Added high wall rays

This commit is contained in:
2026-02-13 00:55:15 +03:00
parent 0dff01da11
commit ebc0133a82
16 changed files with 65 additions and 31 deletions
@@ -3,10 +3,14 @@ extends PlayerState
func enter() -> void:
player.sprite.speed_scale = 1
player.sprite.animation_finished.connect(_on_animation_finished, CONNECT_ONE_SHOT)
player.sprite.animation_finished.connect(_on_animation_finished)
player.sprite.play(_get_animation())
func exit() -> void:
player.sprite.animation_finished.disconnect(_on_animation_finished)
func _on_animation_finished() -> void:
switch_state.emit(idle_state)