Added high wall rays
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@@ -430,5 +430,5 @@ animations = [{
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[node name="PlayerSprite2D" type="AnimatedSprite2D" unique_id=259457082]
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material = SubResource("ShaderMaterial_i05k5")
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sprite_frames = SubResource("SpriteFrames_v8w1g")
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animation = &"fall_right"
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animation = &"idle"
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script = ExtResource("3_ulfbe")
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