Added high wall rays
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@@ -391,5 +391,5 @@ animations = [{
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[node name="CultistSprite" type="AnimatedSprite2D" unique_id=351120861]
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material = SubResource("ShaderMaterial_vecdo")
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sprite_frames = SubResource("SpriteFrames_2wrno")
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animation = &"fall_left"
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animation = &"idle"
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script = ExtResource("3_ef0vi")
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