Added high wall rays
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@@ -15,8 +15,11 @@ var target_x := 0.0
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@onready var sprite : AnimatedSprite2D = $CultistSprite
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@onready var left_wall_ray : RayCast2D = $%LeftWallRay
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@onready var right_wall_ray : RayCast2D = $%RightWallRay
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@onready var left_wall_high_ray : RayCast2D = $WallCheckHigh/LeftWallRay
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@onready var right_wall_high_ray : RayCast2D = $WallCheckHigh/RightWallRay
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@onready var left_wall_low_ray : RayCast2D = $WallCheckLow/LeftWallRay
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@onready var right_wall_low_ray : RayCast2D = $WallCheckLow/RightWallRay
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@onready var left_player_close_ray : RayCast2D = $%LeftPlayerCloseRay
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@onready var right_player_close_ray : RayCast2D = $%RightPlayerCloseRay
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