Updated BnW shader

This commit is contained in:
2026-02-14 15:48:44 +03:00
parent aa7b392edc
commit e2dee3f801
6 changed files with 28 additions and 32 deletions
+3 -3
View File
@@ -12,10 +12,10 @@ script = ExtResource("2_olede")
[node name="CultistSprite" parent="." index="0" unique_id=1997264413]
material = ExtResource("3_ho47d")
[node name="LeftWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="0" unique_id=521416854]
[node name="LeftWallRay" parent="WallCheckLow" parent_id_path=PackedInt32Array(782156094) index="0" unique_id=521416854]
collision_mask = 35
[node name="RightWallRay" parent="WallCheck" parent_id_path=PackedInt32Array(782156094) index="1" unique_id=1457669135]
[node name="RightWallRay" parent="WallCheckLow" parent_id_path=PackedInt32Array(782156094) index="1" unique_id=1457669135]
collision_mask = 35
[node name="LeftPlayerCloseRay" parent="PlayerCloseCheck" parent_id_path=PackedInt32Array(1593775088) index="0" unique_id=947570027]
@@ -30,5 +30,5 @@ collision_mask = 171
[node name="RightPlayerDistantRay" parent="PlayerDistantCheck" parent_id_path=PackedInt32Array(1597489123) index="1" unique_id=1377654831]
collision_mask = 171
[node name="KillingArea" parent="." index="5" unique_id=1891922549]
[node name="KillingArea" parent="." index="6" unique_id=1891922549]
collision_mask = 136