Reworked CollisionSwitcher to the arrays

This commit is contained in:
2026-06-20 17:37:12 +03:00
parent 04cbca0ce1
commit e1e2cb3bd1
9 changed files with 82 additions and 49 deletions
@@ -7,4 +7,4 @@ extends AbstractCultist
func _ready() -> void:
super._ready()
collision_switcher.material = sprite.material
collision_switcher.add_material(sprite.material)
@@ -4,14 +4,14 @@
[ext_resource type="Script" uid="uid://das7ujanefsn0" path="res://game/characters/enemies/abstract_color_cultist.gd" id="2_rd56i"]
[ext_resource type="PackedScene" uid="uid://5qlocc0yu8ug" path="res://game/collision_switcher.tscn" id="3_e5cea"]
[sub_resource type="ViewportTexture" id="ViewportTexture_c7l74"]
[sub_resource type="ViewportTexture" id="ViewportTexture_f5md8"]
viewport_path = NodePath("SubViewport")
[node name="AbstractColorCultist" unique_id=644641841 instance=ExtResource("1_12hr0")]
script = ExtResource("2_rd56i")
[node name="CultistSprite" parent="." index="0" unique_id=797412888]
texture = SubResource("ViewportTexture_c7l74")
[node name="CultistSprite" parent="." index="1" unique_id=797412888]
texture = SubResource("ViewportTexture_f5md8")
[node name="CollisionSwitcher" parent="." index="2" unique_id=991274552 node_paths=PackedStringArray("object") instance=ExtResource("3_e5cea")]
object = NodePath("..")
[node name="CollisionSwitcher" parent="." index="2" unique_id=991274552 node_paths=PackedStringArray("objects") instance=ExtResource("3_e5cea")]
objects = [NodePath("..")]