Fixed wall shader

This commit is contained in:
2026-06-12 02:02:28 +03:00
parent e72e17f7ca
commit cbfbd9f4d8
11 changed files with 52 additions and 30 deletions
+7 -6
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://b3kyqvuxmfn8f"]
[gd_scene format=3 uid="uid://b3kyqvuxmfn8f"]
[ext_resource type="Texture2D" uid="uid://ddm4gc2g3aj2i" path="res://images/level/objects.png" id="1_xghly"]
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="2_4nvxe"]
@@ -21,9 +21,10 @@ shader_parameter/black_color = Color(0, 0, 0, 1)
shader_parameter/white_color = Color(1, 1, 1, 1)
shader_parameter/switch_colors = false
shader_parameter/threshold = 0.5
shader_parameter/speed = 5.0000002375
shader_parameter/intensity = 0.50000002375
shader_parameter/speed = 2.50000011875
shader_parameter/intensity = 0.6000000285
shader_parameter/scale = 75.0000035625
shader_parameter/use_world_pos = false
[sub_resource type="AtlasTexture" id="AtlasTexture_6xx0h"]
atlas = ExtResource("1_xghly")
@@ -47,13 +48,13 @@ animations = [{
"speed": 5.0
}]
[node name="Fireplace" type="Node2D"]
[node name="Fireplace" type="Node2D" unique_id=1851673640]
script = SubResource("GDScript_4nvxe")
[node name="Sprite2D" type="Sprite2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1590498638]
texture = SubResource("AtlasTexture_2ho61")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=628370504]
material = SubResource("ShaderMaterial_2ho61")
position = Vector2(0, 8)
sprite_frames = SubResource("SpriteFrames_f0x6e")