Fixed wall shader
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@@ -42,6 +42,7 @@ object = NodePath("..")
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[node name="Camera2D" type="Camera2D" parent="." unique_id=45512317]
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process_callback = 0
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position_smoothing_enabled = true
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position_smoothing_speed = 25.0
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drag_horizontal_enabled = true
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drag_vertical_enabled = true
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drag_left_margin = 0.1
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