Added speed scale for the player walking animation

This commit is contained in:
2026-02-03 00:11:48 +03:00
parent 67c5f8e4d5
commit c0de81481e
11 changed files with 21 additions and 0 deletions
@@ -2,6 +2,7 @@ extends PlayerState
func enter() -> void:
player.sprite.speed_scale = 1
SoundManager.play_sfx_stream(SoundManager.sfx_stream_death, player.global_position)
player.sprite.animation_finished.connect(_on_aniimation_finished, CONNECT_ONE_SHOT)
player.process_mode = Node.PROCESS_MODE_ALWAYS