Added level 4
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@@ -57,6 +57,7 @@ physics_layer_0/collision_mask = 0
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sources/0 = SubResource("TileSetAtlasSource_4ocoy")
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[node name="Level1" instance=ExtResource("1_15okj")]
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player_falling_at_start = false
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[node name="OutdoorDoor" parent="Doors" index="0" instance=ExtResource("2_4ocoy")]
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position = Vector2(-363, -8)
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