Added menu sound

This commit is contained in:
2026-01-09 00:36:16 +03:00
parent bc0c494244
commit bd0dd5a9ec
36 changed files with 882 additions and 351 deletions
+8
View File
@@ -25,13 +25,21 @@ func _ready() -> void:
if i == 0:
button.grab_focus()
get_viewport().gui_focus_changed.connect(_on_gui_focus_changed)
func _on_gui_focus_changed(_node: Control) -> void:
SoundManager.play_ui_stream(SoundManager.ui_stream_select)
func _on_level_selected(index: int, level: PackedScene, next_level: PackedScene) -> void:
SoundManager.play_ui_stream(SoundManager.ui_stream_accept)
get_tree().set_meta(AbstractLevel.CURRENT_LEVEL_INDEX, index)
get_tree().set_meta(AbstractLevel.NEXT_LEVEL_META, next_level)
get_tree().change_scene_to_packed(level)
func _on_main_menu_button_pressed() -> void:
SoundManager.play_ui_stream(SoundManager.ui_stream_decline)
get_tree().change_scene_to_file("res://game/menu/main_menu.tscn")