Added gameplay music
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@@ -38,6 +38,7 @@ const MUSIC_BUS = "Music"
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@export var sfx_stream_switch : AudioStream
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@export_group("Music Streams", "music_stream")
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@export var music_stream_gameplay : AudioStream
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@export var music_stream_main_menu : AudioStream
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@@ -70,6 +71,8 @@ func play_sfx_stream(stream: AudioStream, position: Vector2) -> AudioStreamPlaye
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func play_music_stream(stream: AudioStream) -> AudioStreamPlayer:
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if _music_player.stream == stream: return
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_music_player.stream = stream
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_music_player.play()
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return _music_player
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