Added AbstractActivatableObject
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class_name AbstractActivatableObject
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extends Node2D
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@onready var hint_sprite : Sprite2D = $HintSprite
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func activate() -> void:
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pass
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func _ready() -> void:
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hint_sprite.hide()
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func _on_body_entered(body: Node2D) -> void:
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if body is Player:
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hint_sprite.show()
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func _on_body_exited(body: Node2D) -> void:
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if body is Player:
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hint_sprite.hide()
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@@ -0,0 +1 @@
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uid://cfqo4k2uarorm
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@@ -0,0 +1,20 @@
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[gd_scene format=3 uid="uid://725frvpqe1c8"]
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[ext_resource type="Script" uid="uid://cfqo4k2uarorm" path="res://game/objects/interactive/abstract_activatable_object.gd" id="1_b4djr"]
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[ext_resource type="Texture2D" uid="uid://c42nswehn307r" path="res://images/level/activation_hint.png" id="1_rexes"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_n2cvl"]
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[node name="AbstractActivatableObject" type="Area2D" unique_id=1823472506]
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collision_layer = 256
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collision_mask = 136
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script = ExtResource("1_b4djr")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2065213362]
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shape = SubResource("CircleShape2D_n2cvl")
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[node name="HintSprite" type="Sprite2D" parent="." unique_id=1362423739]
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texture = ExtResource("1_rexes")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="body_exited" from="." to="." method="_on_body_exited"]
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@@ -0,0 +1,5 @@
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extends AbstractActivatableObject
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func activate() -> void:
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pass
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@@ -0,0 +1 @@
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uid://nkhmjep3evjx
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@@ -0,0 +1,122 @@
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[gd_scene format=3 uid="uid://dsww084wps0d0"]
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[ext_resource type="PackedScene" uid="uid://725frvpqe1c8" path="res://game/objects/interactive/abstract_activatable_object.tscn" id="1_rl4ey"]
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[ext_resource type="Script" uid="uid://nkhmjep3evjx" path="res://game/objects/interactive/lever.gd" id="2_5hu3b"]
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[ext_resource type="Texture2D" uid="uid://c8a451rgx116q" path="res://images/level/lever.png" id="3_tnscr"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_tnscr"]
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size = Vector2(32, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ap6wp"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wb3bq"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(80, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fmhac"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(64, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gclvq"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_m2d68"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_eom63"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_0m1ch"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_l5vfu"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_b2o5l"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5h41l"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(64, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_kky3u"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ap6wp")
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}],
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"loop": true,
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"name": &"turned_left",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wb3bq")
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}],
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"loop": true,
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"name": &"turned_right",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fmhac")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_gclvq")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_m2d68")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_eom63")
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}],
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"loop": false,
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"name": &"turning_left",
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"speed": 10.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_0m1ch")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_l5vfu")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_b2o5l")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_5h41l")
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}],
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"loop": false,
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"name": &"turning_right",
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"speed": 10.0
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}]
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[sub_resource type="AtlasTexture" id="AtlasTexture_5upgc"]
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atlas = ExtResource("3_tnscr")
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region = Rect2(96, 0, 16, 16)
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[node name="Lever" unique_id=1479061220 instance=ExtResource("1_rl4ey")]
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script = ExtResource("2_5hu3b")
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[node name="CollisionShape2D" parent="." index="0" unique_id=2065213362]
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position = Vector2(0, -4)
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shape = SubResource("RectangleShape2D_tnscr")
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[node name="HintSprite" parent="." index="1" unique_id=1362423739]
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position = Vector2(0, -11)
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="2" unique_id=2086579452]
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sprite_frames = SubResource("SpriteFrames_kky3u")
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animation = &"turned_left"
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[node name="BaseSprite" type="Sprite2D" parent="." index="3" unique_id=256419860]
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texture = SubResource("AtlasTexture_5upgc")
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Binary file not shown.
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c42nswehn307r"
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path="res://.godot/imported/activation_hint.png-d71cb806d34b5813c305102aca86fa65.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://images/level/activation_hint.png"
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dest_files=["res://.godot/imported/activation_hint.png-d71cb806d34b5813c305102aca86fa65.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -162,6 +162,7 @@ pause={
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2d_physics/layer_6="White world"
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2d_physics/layer_6="White world"
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2d_physics/layer_7="White enemy"
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2d_physics/layer_7="White enemy"
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2d_physics/layer_8="White player"
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2d_physics/layer_8="White player"
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2d_physics/layer_9="ActivatableObjects"
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[physics]
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[physics]
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