Added cultist state and state machine
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@@ -3,6 +3,9 @@
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[ext_resource type="Script" uid="uid://but5aeh7y1s0f" path="res://game/characters/enemies/abstract_cultist.gd" id="1_2wrno"]
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[ext_resource type="PackedScene" uid="uid://dtxiercm8dsfm" path="res://game/characters/enemies/cultist_sprite.tscn" id="2_tjvyk"]
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[ext_resource type="PackedScene" uid="uid://dike8xgbqdut2" path="res://game/killing_area.tscn" id="3_tjvyk"]
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[ext_resource type="PackedScene" uid="uid://bg7k6ovbk1xgm" path="res://game/characters/enemies/state_machine/cultist_state_machine.tscn" id="4_yu28k"]
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[ext_resource type="PackedScene" uid="uid://bq1v55jv4c6qe" path="res://game/characters/enemies/state_machine/cultist_state.tscn" id="5_tu2pi"]
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[ext_resource type="Script" uid="uid://cdw73paln1rg8" path="res://game/characters/enemies/state_machine/idle_state.gd" id="6_e5j7k"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_mocsw"]
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radius = 4.0
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@@ -77,6 +80,14 @@ collision_mask = 0
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position = Vector2(0, 2)
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shape = SubResource("CapsuleShape2D_tjvyk")
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[node name="CultistStateMachine" parent="." unique_id=633169960 node_paths=PackedStringArray("cultist", "initial_state") instance=ExtResource("4_yu28k")]
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cultist = NodePath("..")
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initial_state = NodePath("IdleState")
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[node name="IdleState" parent="CultistStateMachine" unique_id=739226464 node_paths=PackedStringArray("cultist") instance=ExtResource("5_tu2pi")]
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script = ExtResource("6_e5j7k")
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cultist = NodePath("../..")
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[connection signal="animation_finished" from="CultistSprite" to="." method="_on_animation_finished"]
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[connection signal="animation_looped" from="CultistSprite" to="." method="_on_animation_looped"]
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[connection signal="body_entered" from="PlayerTouchArea" to="." method="_on_player_touch_area_entered"]
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