Added new level 2. Reworked objects
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@@ -24,6 +24,8 @@ shader_parameter/threshold = 0.5
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shader_parameter/speed = 2.50000011875
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shader_parameter/intensity = 0.6000000285
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shader_parameter/scale = 75.0000035625
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shader_parameter/seed = 0.0
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shader_parameter/direction = Vector2(1, 1)
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shader_parameter/use_world_pos = false
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[sub_resource type="AtlasTexture" id="AtlasTexture_tl0fg"]
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@@ -52,9 +54,10 @@ animations = [{
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script = SubResource("GDScript_4nvxe")
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1590498638]
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position = Vector2(0, -16)
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texture = SubResource("AtlasTexture_2ho61")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=628370504]
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material = SubResource("ShaderMaterial_2ho61")
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position = Vector2(0, 8)
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position = Vector2(0, -8)
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sprite_frames = SubResource("SpriteFrames_f0x6e")
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