Added lever animation
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@@ -56,7 +56,7 @@ func _physics_process(delta: float) -> void:
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if is_dead:
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_slow_down(delta*3)
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else:
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if Input.is_action_just_pressed("interact"):
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if Input.is_action_pressed("interact"):
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interacted.emit()
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if Input.is_action_just_pressed("jump"):
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