From 8d9cff973598a69e9baad78bd9968160c6ab9324 Mon Sep 17 00:00:00 2001 From: Ruslan Ignatov Date: Tue, 3 Feb 2026 00:14:51 +0300 Subject: [PATCH] Removed dead code --- game/characters/player/player.gd | 8 -------- 1 file changed, 8 deletions(-) diff --git a/game/characters/player/player.gd b/game/characters/player/player.gd index e1e3ba8..92d4856 100644 --- a/game/characters/player/player.gd +++ b/game/characters/player/player.gd @@ -5,7 +5,6 @@ extends CharacterBody2D signal dead -const LOOK_AROUND_CHANCE = 25 const PICKUP_OFFSET = 16.0 @@ -116,13 +115,6 @@ func _slow_down(delta: float) -> void: velocity.x = move_toward(velocity.x, 0, acceleration * delta) -func _is_killing_collider(collider: Object) -> bool: - if not collider is Node: return false - - var node := collider as Node - return node.has_node("PlayerKiller") - - func _rearrange_pickups() -> void: var children := pickups.get_children() var pickup_shift := (children.size() - 1) * PICKUP_OFFSET / 2.0