Added enemies
This commit is contained in:
@@ -0,0 +1,9 @@
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class_name AbstractColorEnemy
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extends AbstractEnemy
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@onready var collision_switcher : CollisionSwitcher = $CollisionSwitcher
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func _ready() -> void:
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collision_switcher.material = sprite.material
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@@ -0,0 +1 @@
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uid://das7ujanefsn0
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@@ -0,0 +1,26 @@
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[gd_scene load_steps=6 format=3 uid="uid://d37eyum03h83i"]
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[ext_resource type="PackedScene" uid="uid://bx0luh4vdob3q" path="res://game/characters/abstract_enemy.tscn" id="1_12hr0"]
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[ext_resource type="Script" uid="uid://das7ujanefsn0" path="res://game/characters/abstract_color_enemy.gd" id="2_rd56i"]
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[ext_resource type="PackedScene" uid="uid://5qlocc0yu8ug" path="res://game/collision_switcher.tscn" id="3_e5cea"]
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[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_r5rx0"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ybui5"]
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resource_local_to_scene = true
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shader = ExtResource("3_r5rx0")
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shader_parameter/black_color = Color(0, 0, 0, 1)
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shader_parameter/white_color = Color(1, 1, 1, 1)
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shader_parameter/switch_colors = false
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shader_parameter/threshold = 0.5
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shader_parameter/speed = 5.0
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shader_parameter/intensity = 1.0
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shader_parameter/scale = 20.0
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[node name="AbstractColorEnemy" instance=ExtResource("1_12hr0")]
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script = ExtResource("2_rd56i")
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[node name="AnimatedSprite2D" parent="." index="0"]
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material = SubResource("ShaderMaterial_ybui5")
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[node name="CollisionSwitcher" parent="." index="2" node_paths=PackedStringArray("object") instance=ExtResource("3_e5cea")]
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object = NodePath("..")
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@@ -0,0 +1,5 @@
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class_name AbstractEnemy
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extends CharacterBody2D
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@onready var sprite : AnimatedSprite2D = $AnimatedSprite2D
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@@ -0,0 +1 @@
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uid://but5aeh7y1s0f
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@@ -0,0 +1,371 @@
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[gd_scene load_steps=45 format=3 uid="uid://bx0luh4vdob3q"]
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[ext_resource type="Script" uid="uid://but5aeh7y1s0f" path="res://game/characters/abstract_enemy.gd" id="1_2wrno"]
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[ext_resource type="Texture2D" uid="uid://drk8j57acajrq" path="res://images/characters/cultist.png" id="2_mocsw"]
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[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="2_tjvyk"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_vecdo"]
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shader = ExtResource("2_tjvyk")
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shader_parameter/black_color = Color(0, 0, 0, 1)
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shader_parameter/white_color = Color(1, 1, 1, 1)
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shader_parameter/switch_colors = false
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shader_parameter/threshold = 0.5
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shader_parameter/speed = 5.0
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shader_parameter/intensity = 1.0
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shader_parameter/scale = 20.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_tjvyk"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_vecdo"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qly8p"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_klrad"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(160, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_rjy0i"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ps2ar"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(32, 96, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ijx3p"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_nm8xp"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(32, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mocsw"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_y256a"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(160, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8wpvf"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_vbirv"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ntvg2"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ssc8d"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hrljr"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ng7ok"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8s45y"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qbqct"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ga5mk"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(224, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_yu2nn"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(224, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_g4v8m"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_20lqo"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_l58xb"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jrclg"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(32, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wwwee"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_law7y"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hme24"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qawtf"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(160, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_srxh4"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_x6npu"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(224, 64, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_xavx3"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(0, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8t4m8"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(32, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_3seah"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(64, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_koyeg"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(96, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_uw3v1"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(128, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_265lf"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(160, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tav7c"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(192, 32, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_0xs27"]
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atlas = ExtResource("2_mocsw")
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region = Rect2(224, 32, 32, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_2wrno"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_tjvyk")
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}],
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"loop": true,
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"name": &"fall_down",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vecdo")
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}],
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"loop": true,
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"name": &"fall_down_left",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qly8p")
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}],
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"loop": true,
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"name": &"fall_down_right",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_klrad")
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}],
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"loop": true,
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"name": &"fall_up",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rjy0i")
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}],
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"loop": true,
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"name": &"fall_up_left",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ps2ar")
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}],
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"loop": true,
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"name": &"fall_up_right",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 9.0,
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"texture": SubResource("AtlasTexture_ijx3p")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_nm8xp")
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}],
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"loop": true,
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"name": &"idle_front",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 9.0,
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"texture": SubResource("AtlasTexture_mocsw")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_y256a")
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}],
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"loop": true,
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"name": &"idle_rear",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8wpvf")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vbirv")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ntvg2")
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}],
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"loop": false,
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"name": &"look_around_front_1",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ssc8d")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hrljr")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ng7ok")
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}],
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"loop": false,
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"name": &"look_around_front_2",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8s45y")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qbqct")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ga5mk")
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}],
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"loop": false,
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"name": &"look_around_rear_1",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_yu2nn")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_g4v8m")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_20lqo")
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}],
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"loop": false,
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"name": &"look_around_rear_2",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_l58xb")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jrclg")
|
||||
}, {
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"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_wwwee")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_law7y")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hme24")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qawtf")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_srxh4")
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||||
}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_x6npu")
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}],
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"loop": true,
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"name": &"walk_left",
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"speed": 10.0
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}, {
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"frames": [{
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_xavx3")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_8t4m8")
|
||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_3seah")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_koyeg")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_uw3v1")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_265lf")
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||||
}, {
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||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_tav7c")
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||||
}, {
|
||||
"duration": 1.0,
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||||
"texture": SubResource("AtlasTexture_0xs27")
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}],
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"loop": true,
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"name": &"walk_right",
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"speed": 10.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_mocsw"]
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radius = 4.0
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height = 28.0
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[node name="AbstractEnemy" type="CharacterBody2D"]
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collision_layer = 0
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script = ExtResource("1_2wrno")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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material = SubResource("ShaderMaterial_vecdo")
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sprite_frames = SubResource("SpriteFrames_2wrno")
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animation = &"walk_right"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 2)
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shape = SubResource("CapsuleShape2D_mocsw")
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@@ -0,0 +1,2 @@
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class_name BlackEnemy
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extends AbstractColorEnemy
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||||
@@ -0,0 +1 @@
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||||
uid://c2knsjcp6faf6
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||||
@@ -0,0 +1,26 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cutjutvd8dqqc"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://d37eyum03h83i" path="res://game/characters/abstract_color_enemy.tscn" id="1_gj2ks"]
|
||||
[ext_resource type="Script" uid="uid://c2knsjcp6faf6" path="res://game/characters/black_enemy.gd" id="2_332ds"]
|
||||
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_3jy5n"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_3jy5n"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("3_3jy5n")
|
||||
shader_parameter/black_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/white_color = Color(1, 1, 1, 1)
|
||||
shader_parameter/switch_colors = true
|
||||
shader_parameter/threshold = 0.5
|
||||
shader_parameter/speed = 5.0
|
||||
shader_parameter/intensity = 1.0
|
||||
shader_parameter/scale = 20.0
|
||||
|
||||
[node name="BlackEnemy" instance=ExtResource("1_gj2ks")]
|
||||
collision_layer = 4
|
||||
script = ExtResource("2_332ds")
|
||||
|
||||
[node name="AnimatedSprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_3jy5n")
|
||||
|
||||
[node name="CollisionSwitcher" parent="." index="2"]
|
||||
initial_state = 0
|
||||
@@ -0,0 +1,2 @@
|
||||
class_name GrayEnemy
|
||||
extends AbstractEnemy
|
||||
@@ -0,0 +1 @@
|
||||
uid://cern5veiqkrkc
|
||||
@@ -0,0 +1,23 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cb0w6mt8g4mer"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bx0luh4vdob3q" path="res://game/characters/abstract_enemy.tscn" id="1_q3s46"]
|
||||
[ext_resource type="Script" uid="uid://cern5veiqkrkc" path="res://game/characters/gray_enemy.gd" id="2_olede"]
|
||||
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_ho47d"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hsdrn"]
|
||||
shader = ExtResource("3_ho47d")
|
||||
shader_parameter/black_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/white_color = Color(1, 1, 1, 1)
|
||||
shader_parameter/switch_colors = false
|
||||
shader_parameter/threshold = 0.5
|
||||
shader_parameter/speed = 5.0
|
||||
shader_parameter/intensity = 0.70000003325
|
||||
shader_parameter/scale = 20.0
|
||||
|
||||
[node name="GrayEnemy" instance=ExtResource("1_q3s46")]
|
||||
collision_layer = 16
|
||||
collision_mask = 137
|
||||
script = ExtResource("2_olede")
|
||||
|
||||
[node name="AnimatedSprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_hsdrn")
|
||||
@@ -2,6 +2,9 @@ class_name Player
|
||||
extends CharacterBody2D
|
||||
|
||||
|
||||
signal dead
|
||||
|
||||
|
||||
const ANIMATION_IDLE = "idle"
|
||||
const ANIMATION_LOOK_AROUND_1 = "look_around_1"
|
||||
const ANIMATION_LOOK_AROUND_2 = "look_around_2"
|
||||
@@ -47,7 +50,14 @@ func _physics_process(delta: float) -> void:
|
||||
velocity.x = move_toward(velocity.x, 0, acceleration * delta)
|
||||
|
||||
_update_animation()
|
||||
move_and_slide()
|
||||
|
||||
var was_collided := move_and_slide()
|
||||
if was_collided:
|
||||
for i in range(get_slide_collision_count()):
|
||||
var collision := get_slide_collision(i)
|
||||
if collision.get_collider() is AbstractEnemy:
|
||||
queue_free()
|
||||
dead.emit()
|
||||
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
|
||||
@@ -307,7 +307,7 @@ script = ExtResource("1_xln5q")
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
material = SubResource("ShaderMaterial_i05k5")
|
||||
sprite_frames = SubResource("SpriteFrames_v8w1g")
|
||||
animation = &"fall_up"
|
||||
animation = &"look_around_1"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, 1)
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
class_name WhiteEnemy
|
||||
extends AbstractColorEnemy
|
||||
@@ -0,0 +1 @@
|
||||
uid://dmcpkytgiuedi
|
||||
@@ -0,0 +1,24 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bv2gahb4wxgb1"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://d37eyum03h83i" path="res://game/characters/abstract_color_enemy.tscn" id="1_3yi7g"]
|
||||
[ext_resource type="Script" uid="uid://dmcpkytgiuedi" path="res://game/characters/white_enemy.gd" id="2_c7pdf"]
|
||||
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="3_uj6yw"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gfhm1"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("3_uj6yw")
|
||||
shader_parameter/black_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/white_color = Color(1, 1, 1, 1)
|
||||
shader_parameter/switch_colors = false
|
||||
shader_parameter/threshold = 0.5
|
||||
shader_parameter/speed = 5.0
|
||||
shader_parameter/intensity = 1.0
|
||||
shader_parameter/scale = 20.0
|
||||
|
||||
[node name="WhiteEnemy" instance=ExtResource("1_3yi7g")]
|
||||
collision_layer = 64
|
||||
collision_mask = 129
|
||||
script = ExtResource("2_c7pdf")
|
||||
|
||||
[node name="AnimatedSprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_gfhm1")
|
||||
Reference in New Issue
Block a user