Reworked idle, lookaround and death to the states
This commit is contained in:
@@ -3,9 +3,13 @@
|
||||
[ext_resource type="Script" uid="uid://bb8kc32sggrn2" path="res://game/characters/player/player.gd" id="1_xln5q"]
|
||||
[ext_resource type="PackedScene" uid="uid://5qlocc0yu8ug" path="res://game/collision_switcher.tscn" id="2_j06tb"]
|
||||
[ext_resource type="PackedScene" uid="uid://cvx6akiplg21s" path="res://game/characters/player/player_sprite.tscn" id="2_n6ad3"]
|
||||
[ext_resource type="PackedScene" uid="uid://3ll3i1fgktg2" path="res://game/state_machine/state_machine.tscn" id="4_65114"]
|
||||
[ext_resource type="PackedScene" uid="uid://bdk23k2bypj8w" path="res://game/characters/player/state_machine/player_state_machine.tscn" id="4_ybe51"]
|
||||
[ext_resource type="PackedScene" uid="uid://c0d4wfdg7xjti" path="res://game/characters/player/state_machine/player_state.tscn" id="5_65114"]
|
||||
[ext_resource type="Script" uid="uid://bnxccvt265hlu" path="res://game/characters/player/state_machine/idle_state.gd" id="6_3qf5w"]
|
||||
[ext_resource type="Script" uid="uid://nc62375vpnsw" path="res://game/characters/player/state_machine/walk_state.gd" id="7_btbyc"]
|
||||
[ext_resource type="Script" uid="uid://cbv84l1duwfep" path="res://game/characters/player/state_machine/look_around_state.gd" id="7_ybe51"]
|
||||
[ext_resource type="Script" uid="uid://cxa3hf7tqpeoa" path="res://game/characters/player/state_machine/jump_state.gd" id="8_ebhjm"]
|
||||
[ext_resource type="Script" uid="uid://d2uiegcx4jeuk" path="res://game/characters/player/state_machine/dead_state.gd" id="9_gdxv1"]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_xln5q"]
|
||||
radius = 4.0
|
||||
@@ -51,10 +55,31 @@ collision_mask = 35
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="CenterArea2D" unique_id=1350886064]
|
||||
shape = SubResource("CapsuleShape2D_t6gq4")
|
||||
|
||||
[node name="StateMachine" parent="." unique_id=633169960 instance=ExtResource("4_65114")]
|
||||
[node name="PlayerStateMachine" parent="." unique_id=633169960 node_paths=PackedStringArray("player", "dead_state", "initial_state") instance=ExtResource("4_ybe51")]
|
||||
player = NodePath("..")
|
||||
dead_state = NodePath("DeadState")
|
||||
initial_state = NodePath("IdleState")
|
||||
|
||||
[node name="IdleState" parent="StateMachine" unique_id=739226464 node_paths=PackedStringArray("player") instance=ExtResource("5_65114")]
|
||||
[node name="IdleState" parent="PlayerStateMachine" unique_id=739226464 node_paths=PackedStringArray("look_around_state", "player") instance=ExtResource("5_65114")]
|
||||
script = ExtResource("6_3qf5w")
|
||||
look_around_state = NodePath("../LookAroundState")
|
||||
player = NodePath("../..")
|
||||
|
||||
[node name="LookAroundState" parent="PlayerStateMachine" unique_id=946166563 node_paths=PackedStringArray("idle_state", "player") instance=ExtResource("5_65114")]
|
||||
script = ExtResource("7_ybe51")
|
||||
idle_state = NodePath("../IdleState")
|
||||
player = NodePath("../..")
|
||||
|
||||
[node name="WalkState" parent="PlayerStateMachine" unique_id=195513070 node_paths=PackedStringArray("player") instance=ExtResource("5_65114")]
|
||||
script = ExtResource("7_btbyc")
|
||||
player = NodePath("../..")
|
||||
|
||||
[node name="JumpState" parent="PlayerStateMachine" unique_id=1433721843 node_paths=PackedStringArray("player") instance=ExtResource("5_65114")]
|
||||
script = ExtResource("8_ebhjm")
|
||||
player = NodePath("../..")
|
||||
|
||||
[node name="DeadState" parent="PlayerStateMachine" unique_id=2135733235 node_paths=PackedStringArray("player") instance=ExtResource("5_65114")]
|
||||
script = ExtResource("9_gdxv1")
|
||||
player = NodePath("../..")
|
||||
|
||||
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
|
||||
|
||||
Reference in New Issue
Block a user