Added AbstractState and StateMachine

This commit is contained in:
2026-01-30 23:42:34 +03:00
parent ecc1fbc05a
commit 7f12066244
9 changed files with 70 additions and 0 deletions
+8
View File
@@ -3,6 +3,9 @@
[ext_resource type="Script" uid="uid://bb8kc32sggrn2" path="res://game/characters/player/player.gd" id="1_xln5q"]
[ext_resource type="PackedScene" uid="uid://5qlocc0yu8ug" path="res://game/collision_switcher.tscn" id="2_j06tb"]
[ext_resource type="PackedScene" uid="uid://cvx6akiplg21s" path="res://game/characters/player/player_sprite.tscn" id="2_n6ad3"]
[ext_resource type="PackedScene" uid="uid://3ll3i1fgktg2" path="res://game/state_machine/state_machine.tscn" id="4_65114"]
[ext_resource type="PackedScene" uid="uid://c7adrbfobmvl8" path="res://game/state_machine/abstract_state.tscn" id="5_65114"]
[ext_resource type="Script" uid="uid://bnxccvt265hlu" path="res://game/characters/player/states/idle_state.gd" id="6_3qf5w"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_xln5q"]
radius = 4.0
@@ -48,5 +51,10 @@ collision_mask = 35
[node name="CollisionShape2D" type="CollisionShape2D" parent="CenterArea2D" unique_id=1350886064]
shape = SubResource("CapsuleShape2D_t6gq4")
[node name="StateMachine" parent="." unique_id=633169960 instance=ExtResource("4_65114")]
[node name="IdleState" parent="StateMachine" unique_id=739226464 instance=ExtResource("5_65114")]
script = ExtResource("6_3qf5w")
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
[connection signal="animation_looped" from="AnimatedSprite2D" to="." method="_on_animation_looped"]
@@ -0,0 +1 @@
extends AbstractState
@@ -0,0 +1 @@
uid://bnxccvt265hlu