Fixed test platform rotation. Added standing check area to the platform

This commit is contained in:
2026-06-20 14:43:34 +03:00
parent 24481b1f33
commit 6bfe08e76c
4 changed files with 16 additions and 8 deletions
+10
View File
@@ -493,6 +493,9 @@ animations = [{
resource_local_to_scene = true
size = Vector2(16, 7)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bhunq"]
size = Vector2(12, 1)
[node name="AbstractPlatform" type="AnimatableBody2D" unique_id=137546339]
collision_mask = 0
script = ExtResource("1_426vp")
@@ -532,3 +535,10 @@ sprite_frames = SubResource("SpriteFrames_j4n83")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=175449124]
position = Vector2(0, -0.5)
shape = SubResource("RectangleShape2D_jsq8n")
[node name="Area2D" type="Area2D" parent="." unique_id=1655744842]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=1261028767]
position = Vector2(0, -4.5)
shape = SubResource("RectangleShape2D_bhunq")
debug_color = Color(0.9020316, 0.24375501, 0.4918024, 0.41960785)