Animation defenition moved to player_sprite.gd

This commit is contained in:
2026-02-03 00:00:51 +03:00
parent 63710b691b
commit 67c5f8e4d5
16 changed files with 116 additions and 53 deletions
@@ -1,8 +1,6 @@
extends PlayerState
const ANIMATION_IDLE = "idle"
const LOOK_AROUND_CHANCE = 25
@@ -11,7 +9,7 @@ const LOOK_AROUND_CHANCE = 25
func enter() -> void:
player.sprite.animation_looped.connect(_on_animation_looped)
player.sprite.play(ANIMATION_IDLE)
player.sprite.play(PlayerSprite.ANIMATION_IDLE)
func exit() -> void: