Animation defenition moved to player_sprite.gd

This commit is contained in:
2026-02-03 00:00:51 +03:00
parent 63710b691b
commit 67c5f8e4d5
16 changed files with 116 additions and 53 deletions
+3 -1
View File
@@ -2,6 +2,7 @@
[ext_resource type="Shader" uid="uid://lqq1mg6l1qqe" path="res://game/shaders/black_n_white.gdshader" id="1_57ht8"]
[ext_resource type="Texture2D" uid="uid://bjccaucrio6ht" path="res://images/characters/player.png" id="2_mi53p"]
[ext_resource type="Script" uid="uid://bpclheyn60yp7" path="res://game/characters/player/player_sprite.gd" id="3_ulfbe"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_i05k5"]
shader = ExtResource("1_57ht8")
@@ -426,7 +427,8 @@ animations = [{
"speed": 20.0
}]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" unique_id=259457082]
[node name="PlayerSprite2D" type="AnimatedSprite2D" unique_id=259457082]
material = SubResource("ShaderMaterial_i05k5")
sprite_frames = SubResource("SpriteFrames_v8w1g")
animation = &"fall_right"
script = ExtResource("3_ulfbe")