Animation defenition moved to player_sprite.gd
This commit is contained in:
@@ -0,0 +1,24 @@
|
||||
class_name PlayerSprite
|
||||
extends AnimatedSprite2D
|
||||
|
||||
|
||||
|
||||
|
||||
const ANIMATION_IDLE = "idle"
|
||||
|
||||
const ANIMATION_LOOK_AROUND = "look_around"
|
||||
const ANIMATION_LOOK_AROUND_1 = "look_around_1"
|
||||
const ANIMATION_LOOK_AROUND_2 = "look_around_2"
|
||||
|
||||
const ANIMATION_FALL = "fall"
|
||||
const ANIMATION_FALL_LEFT = "fall_left"
|
||||
const ANIMATION_FALL_RIGHT = "fall_right"
|
||||
|
||||
const ANIMATION_JUMP = "jump"
|
||||
const ANIMATION_JUMP_LEFT = "jump_left"
|
||||
const ANIMATION_JUMP_RIGHT = "jump_right"
|
||||
|
||||
const ANIMATION_WALK_LEFT = "walk_left"
|
||||
const ANIMATION_WALK_RIGHT = "walk_right"
|
||||
|
||||
const ANIMATION_DEATH = "death"
|
||||
Reference in New Issue
Block a user